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1. Open your file from part 2 2. Add a Toughness Value to the Blocks Being Placed 3. Keep Track of When the Player Clicks with the Pickaxe 4. Let the Pickaxe Break Blocks Based on Toughness 5. Create a Surface GUI and an IntValue to Your Block Tool 6. Update the GUI to Display 'Amount' 7. Change 'Amount' Whenever the Player Places a Block 8. Allow the Player to 'Pick Up' the Blocks They Break 9. Multiple Types of Blocks

Project 580: Minecraft in Roblox - Part Three

1. Open your file from part 2

Open Roblox Studio and load up your project file from 'Minecraft in Roblox - Part 2', which should have your completed code in it. 
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