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1. Create your hero Sprite
2. Hero Movement
3. Group Exercise - Coordinate Systems (c)
4. Create your enemy Sprite
5. Create Clones of our Enemy
6. Define project variables
7. Clone Movement
8. Make Hero Movement Dynamic
9. Create hero boundary conditions
10. Project customization
Project 265: Gravity Dodger
4. Create your enemy Sprite
Use the paint tool to create a colored triangle (different from your hero). Be sure to size your enemy so that you can rain down on your hero. Give your enemy Sprite a name you can remember.
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