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1. Create Sprites
2. Create your race track
3. Make Racer #1 turn left
4. Make Racer #1 turn right
5. Make Racer #1 move forward
6. Create controls for Racer #2
7. Set up your racers
8. Send the racers back to the start if they leave the race track
9. Make a finish line
10. Add timers for each racer
Project 114: Ant Racing
6. Create controls for Racer #2
Using your work from steps 3-5, add controls for Racer #2 with the A, D, and W keys on your keyboard.
Starting point file for this challenge
Your goal
Hint: show steps
Steps
1. Make Racer #2 turn left with the "A" key
Hint: show details
Using your work in step 3 as a reference, add controls to Racer #2 that make it turn left when you press the "A" key on your keyboard.
Hint: show image
2. Make Racer #2 turn right with the "D" key
Hint: show details
Using your work in step 4 as a reference, add controls to Racer #2 that make it turn left when you press the "D" key on your keyboard.
Hint: show image
3. Make Racer #2 move forward with the "W" key
Hint: show details
Using your work in step 5 as a reference, add controls to Racer #2 that make it move forward when you press the "W" key on your keyboard.
Hint: show image
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