We are going to help our character cross the river by clicking on whichever stone they should jump to next. When each stone is clicked on it will check if your character is close enough to that stone to jump to it and broadcast either a yes or no back to your character.
We want to be able to give our sprite different code for each outcome, so we are going to add an "if ___ then ___ else ___" block from the "Control" tab.
To get the distance from the Stone sprite to the Adventurer sprite, go to the light blue "Sensing" tab and find the "distance to ___" block. Click on 'mouse-pointer' and select 'Adventurer' from the list. This block goes in the first space of your less than block.
Go into the orange "Variables" tab and check the boxes next to all of the "Distance" variables. Now you will be able to see what the actual distance is between each stone and our character sprite.