Project 533: Obstacle Course

5. Broadcast messages to Adventurer

Make it so the stone sprite broadcasts messages telling the Adventurer to either move to the stone or say that it is too far away.
Starting point file for this challenge

Your goal

Steps

1. Broadcast "Go 1"

Broadcast the message "Go 1" in the first section of your if-then-else block. This means that when the Adventurer is close enough to Stone 1, a message will get sent to the Adventurer telling it to move to that stone.

2. Else: broadcast "Too far"

Broadcast the message "Too far" in the second section of your if-then-else block. This means that when the Adventurer is NOT close enough to Stone 1, a message will get sent to the Adventurer, and the Adventurer will say "That's to far!"