The obstacle clones should start on one side of the screen, then slowly move towards your player. After they hit the other end of the screen, the clones should delete themselves.
This is a dark blue "motion" block. It will tell the obstacle to move horizontally on the X axis. To go left, you'll need to change X by a negative number.
Put a "repeat until ___" block around the motion block.
To check if it's on the other side of the screen, you'll need to build a longer block. First, put a green "operators" blocked called "__ <___" in the "until" blank.
In the first green blank, drop a dark blue "x position" bubble.
In the second green blank, type -230. -230 is the left side of the screen in Scratch.