Use the lighting object and its children to adjust the mood of your environment. Is it night or day? A hot desert, or a cool forest? Are we underwater? I’d recommend putting some basic Parts down in your scene, to test out how they look.
Inside the Lighting Properties, find the ClockTime property. Roblox uses a 24 hour clock, so any number between 1 and 24 is a valid time of day to test out here.
Add a ColorCorrectionEffect Child to your Lighting Object. Experiment with how changing the Brightness, Contrast, Saturation or Tint Properties affect your scene. If you have questions about any of those words, ask your instructor!