Project 552: Scratch Walk Cycle

2. Export the walk cycle

You'll have to export the walk cycle from Piskel and then import it as costumes into a sprite in Scratch.
Starting point file for this challenge

Your goal

Steps

1. Rename and save your project

Find the save button on the right side of the screen. Rename your project to something like "Blob Walk." Then, click "save in browser." 

2. Click on your first frame

We'll export the first frame first. Find where all your frames are listed, on the left side of the screen, then select your first frame again. 

3. Export your first frame

Find the export button, right below the save button. Make sure you're on the PNG tab. Then, click the very last download button, under "Selected Frame Export."  

4. Repeat for your second frame

Click on your second frame on the left. Find the export button, and make sure you're on the PNG tab. Then, click the very last download button, under "Selected Frame Export."  

5. Open up a new project in Scratch, and keep the cat

You'll be deleting the cat's costumes in a little bit, so it's fine to keep this sprite. 

6. Import the frames as costumes in Scratch

Move to the cat's costumes tab. Put your mouse over the costumes library in the bottom left corner, and click on the "Upload" icon that pops up. You will need to navigate to find your frames. Try searching for the name of your file (which was something like "Blob Walk.") Do this twice, for both of your frames. 

7. Delete the cat costumes

Click on the trash can next to the old cat frames. You don't need them anymore! 

8. Make your sprite a little bigger

Right now, your sprite is probably really tiny. You can go ahead and change its size in the sprite properties if you like.